Wednesday, 11 November 2015

Blog post 7: Tone Control Podcast with Tim Schafer


I listened to Episode 12 of Tone Control, where Steve Gaynor talks to the well known game designer Tim Schafer.

They discuss about Schafer's career, starting from when he was fresh out of college and hired by LucasArts as a tester. He then became co-writer, programmer and additional designer for games at LucasArts such as The Secret of Monkey Island and Maniac Mansion: Day of the Tentacle.

Schafer describes his time being at LucasArts as a "Crazy, magical, and happy time. We were really spoilt at the time and worked right out of college, it was great because of the freedom and creative ideas." Schafer talks about being co-writer on Maniac Mansion: Day of the Tentacle saying "It is good to remember how scary it was to lead my first project and how much safer I felt knowing I had a co project leader."

In 2000, Schafer founded Double Fine Productions after he spent over a decade at LucasArts, developing games such as Brutal Legends and Costume Quest.

Schafer talks about his experiences brainstorming ideas for games, pitching the ideas to publishers and thinking of budget whilst creating games. 

I enjoyed listening to the long career of Schafer and the experiences he has had working for LucasArts to owning his own company.


Tone Control, Episode 12: Tim Schafer: 

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