Tuesday, 1 December 2015

Blog post 11: Mother and Father Figures in Rise of the Tomb Raider


Bianca Batti writes about mother and father figures in the newly released Rise of the Tomb Raider. She talks about two characters, specifically, whose roles, relationships and interactions with Lara act out as parental roles. Batti believes that often in video games, father figures are often seen as both mentors and protectors and mother figures are constructed as either victims or villains.

(Spoilers ahead.)


Firstly, Batti talks about Jacob, the leader of the Remnants, which is the community that protects the key to immortality (called the Divine Source) for which Lara is trying to find. Initially, Lara is reluctant to trust Jacob, since she has a different goal for the Divine Source. 


The second character is Ana, who is constructed as a mother figure to Lara, having been Richard Croft's partner until he died and she has become some sort of mentor to Lara after the death of her father.

Now as the plot twists, we learn that Ana is not the positive influence on Lara's life as she first seems to be. She is revealed to have been working as a spy, watching Lara's progress in her quest to find the Divine Source.

Ana has been depicted as a liar, a spy and a villain. She is not the good (stand-in) mother that she was initially made out to be. Rather than being reveals as a maternal character who supports and guides Lara, she is selfishly motivated and seeks the Divine Source in an effort to save herself from a terminal illness.

"But what seems especially important, here, is the manner in which Ana’s bad motherhood is used as a means of introducing Jacob’s new role in Lara’s life and of colouring the manner in which we (like Lara) view this role. Indeed, because Lara has found that she cannot trust Ana, she doesn’t know if she can trust anyone, Jacob included."

Jacob's role as a father allows Lara to feel she can trust him. His influence has been characterised as one of guidance and a positive mentor. Batti continues to explain the fatherly role of Jacob:

"In this way, Jacob’s presence in the game shifts, from potential (and potentially untrustworthy) ally to trusted paternal presence, moral figure, and mentor. But, again, this characterization only begins to occur after Ana’s construction as bad maternal presence is revealed, thereby placing Jacob’s influence over Lara in opposition to that of Ana’s. Ana’s negative construction, then, works (at least, in part) in service of Jacob’s positive one, and the conversation between the two seems to perpetuate the narrative lineage of the bad mother and the good father, thereby problematically gendering the roles of parents and mentors."

Batti seems to be disappointed in the lack of positive mother figures in video games and Rise of the Tomb Raider is just another one. From my experiences of playing video game, I've seen plenty of positive father figures, most of them even being the protagonist of the game; such as Joel from The Last of Us, Ethan from Heavy Rain or Delta from Bioshock 2. Most of the time they are portrayed as heroes for their sacrifices and willingness to do anything to protect their family. I honestly can't think of a mother protagonist in a game. They are often side characters such as the mother in Child of Light. She gives her daughter strength to save the kingdom but we don't really interact with her much. Mothers often have minor and simplistic narrative roles. I'd like to see a Mother protagonist lead a game.

This Week in Videogame Blogging:

Bianca Batti: Heroes and Villains: Mother- and Father-Figures in Rise of the Tomb Raider:

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